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The adventure card aspect. Like 40k mission card, where you can pull out victory conditions unknown to your opponent.
Re-alignment of models. Fleshing out groups that should work together.
Standard table size of 3 X 3. Makes for a quick dust up.
Warcradle makes fast adjustments.
(Hand Group actions removed)
Alternating Single model activation. I much preferred the 1 to 3 option.
Limit to a two player game. Multiple players on the same table are a hoot.